import PointsForRendering
import Graphics.Rendering.OpenGL
import Graphics.UI.GLUT  as GLUT
import Star

main = renderInWindow$do
 clearColor $= Color4 1 1 1 1
 clear [ColorBuffer]

 currentColor $= Color4 1 0 0 1
 star 0.9 7

 currentColor $= Color4 1 1 0 1
 star 0.4 5
